S
SENSE

 

You sense that you are not a wizard and thank your lucky stars.
Jadelene gets an odd look on her face for a moment.
SENSE   cleric:
Utilizing your familiarity with the divine, you sense no prevalent spiritual influence in the area.
Is there a third person view for this?
Varies depending on where you are.
SENSE

 

RANGERS:
You scan your surroundings, considering the various flora and fauna found here (and noting those which are absent).  The indications of the temperate climate and the hard, flat terrain are clearly evident.  You quickly note the signs of a lop-eared mire veercat, a sharp-nosed golden brown fennec and a crop-tailed dusky vole having recently been in the area.  Circling overhead is a black-billed light tan hawk-eagle.  You don't see any other paths leading away from the area.
Banisco scans her surroundings with the alertness of a seasoned forestwalker.
Varies depending on where you are.
SENSE

 

rogues:
With a seasoned eye, you begin to scan the area...
Unless you find a wealthy corpse, you would probably have more luck convincing a roa'ter to dance than you would picking a pocket here.
Not that it matters, with no one around to steal from.
You notice Phyon scanning the area as though looking for someone, but attempting to be subtle about it.
Varies depending on where you are.
SENSE

 

WIZARDS:
You sense a mana pool in the area that can be used for enchantments.
If you were lucky you think you might be able to do an incredible enchantment with the current mana available.
Delsa gets an odd twinkle in his eyes as they start to glow a bright blue momentarily.
Varies depending on where you are.
   
SHAKE

HEAD

You shake your head.
Wexna shakes her head.
SHAKE HEAD {person} You look at Jadelene and shake your head.
Wexna looks over at you and shakes her head.
SHAKE {object} Some items can be shaken.
SHAKE HAND {person} SHAKing another's HAND relies on the person's DEMEANOR.
  {cold person}
{reserved person}
You extend a hand to Jadelene.
Wexna extends a hand to you.
  {neutral person} You shake hands with Jadelene.
Wexna shakes your hand.
  {friendly person} You give Jadelene a firm handshake.
You receive a firm handshake from Wexna.
  {warm person} You clasp Jadelene's hand, and she shakes it enthusiastically in return.
Wexna clasps your hand, and you shake it enthusiastically in return.
   
SHARE {amount} Allows you to share coins with all members of your group, unless they have turned on their FLAG NoGroupShare
   
SHEATHE  

SHEATHE is simply a shortcut command for "store weapon".
You must have everything setup properly under
STORE / READY for this verb to function properly.
If you are using StormFront, the entire system does utilize point and click.  Getting to the main list is accessible via the "actions..." link in the quick links bar and by selecting either "store items" or "ready items" from that list. 

   
SHIVER   

You shiver.
Wexna shivers.

   
SHOP

CLAIM

Sets up a shop in the room you're in.
SHOP

EXTEND

Allows you to add rooms to your shop or rearrange their connections
SHOP

PARTNER

Lets you give others access to your shop for selling items.
SHOP

TRANSFER

Allows you to transfer ownership to one of your partners.
SHOP

BAN

Lets you restrict others from entering your shop.
SHOP

SIGN

Allows you to place a sign in your shop to describe your wares.
SHOP

SELL

Will let you sell items in your shop.
SHOP

INVENTORY

Will display a list of items and prices in your current room.
SHOP

WITHDRAW

Will turn money earned in your shop into a bank note.
SHOP

DEPOSIT

Will allow you to add silvers to your shop's account.
SHOP

HAGGLE

Lets you adjust bias towards any race or profession.
SHOP

ARRANGE

Lets you select how you want your room to look.
SHOP

ROOF

Toggles the visibility of your shop's roof
SHOP

DEED

Creates a deed for your shop (inventory must be removed first).
   
SHOW

{item} TO {target}

You show Jadelene your crafted elven boots.
Wexna shows you some finely crafted elven boots, which she is wearing. The boots are designed from gorgeously soft tanned leather and have been crafted to provide the wearer the utmost in comfort. A small elven sigil is stitched on the inside of each boot. Several secret pockets and openings have been tailored within the inner lining of the boots, providing extra security for the wearer's valuables.
Inside, you see
...(boot inventory)

SHOW

LEFT TO {target}
-or-
RIGHT TO
{target}

Show the item in your LEFT or RIGHT hand to someone.
SHOW TATTOO TO {target} You pull aside your sash and show Jadelene a golden key tattoo.
Wexna pulls aside her sash and shows you a golden key tattoo.
   
SHRIEK   You shriek!
Wexna shrieks!
SHRIEK {target} You face Jadelene and shriek at the top of your lungs.
Wexna faces you and shrieks at the top of her lungs!
-or-
You look at the door and shriek at the top of your lungs.
Wexna looks at an oaken door and shrieks at the top of her lungs.
   
SHRUG   You shrug.
Wexna shrugs.
   
SHUDDER   You shudder.
Wexna shudders.
   
SHUFFLE   You shuffle your feet.
Wexna shuffles her feet.
   
SHUN

{self}

You pointedly ignore your own concerns and move about seeking someone to help.
Wexna looks around seeking someone to help.
SHUN {person} You stare darkly at Jadelene then stick your nose up and turn your head away from her with a snap.
Wexna stares darkly at you then sticks her nose up and turns her head away from you with a snap.
SHUN {target} You turn away from an oaken door in disgust.
Wexna turns away from an oaken door in disgust.
   
SIGH   You sigh.
Wexna sighs.
SIGH {adverb} You sigh loudly.
Wexna sighs loudly.
SIGH AT {noun}
-or-
WITH {noun}
You give a sigh of frustration.
Wexna gives a sigh of frustration.
SIGH

(when dead)

You sigh softly, your ghostly voice a mere breath on the wind.
The spirit of Jadelene sighs softly, raising the hairs on the back of your neck.
   
SIGNAL   A verb that doesn't exist in a non-existent group.
   
simper   You simper.
Lorilea simpers.
simper {self} You smile in a silly, self-conscious fashion.
Lorilea turns up her lips in a silly, self-conscious smile.
simper {same sex}
-or-
{opposite sex}
You simper at Jadelene.
Lorilea simpers at you.
-or-
You glance at Lorilea and smile in a slow, coy fashion.
HandsomeMan glances at you, the corners of his mouth turning up in a slow, coy fashion.
simper {target} You glance at an oaken door and simper.
Lorilea glances at an oaken door and simpers.
   
SING

{lyrics}
-or-
:
{tone} {lyrics}
-or-
::{target} {lyrics}
-or-
:
{tone} ::{target} {lyrics}

When SINGing, you will use whatever language you are currently SPEAKing.
For a full list of tones, see SONG LIST. Separate each lyric line by a semicolon.
SING Roses are red;and violets are blue.;Sugar is sweet;and so are you!
Wexna sings,
  "Roses are red
 And violets are blue.
 Sugar is sweet
 And so are you!"
SING {target}
-or-
AT
{target}
BARDS:
After you PREPARE a spell, you sing it.  Depending on the type of spell, it will either affect the environment or be cast on you if no target is specified.
SING STATUS BARDS:
Tells all the spell songs currently being sung.
   
SIT   You sit down.
Wexna sits down.
SIT {target} Some items… well …can be sat upon.
Chairs, sofas, benches, beds, tables…look for them.
SIT NEAR {target}
(when standing)
You sit down near Jadelene.
Wexna sits down near you.
SIT NEAR {target}
(when sitting)
You scoot over to Jadelene.
Wexna scoots over to you.
SIT (when at a table) Table Verb:
You pull out a chair and seat yourself at the table.
Wexna pulls out a chair and seats herself at the table.
SIT
DAINTY
(when at a table)
You pull out a chair and daintily seat yourself at the table.
Wexna pulls out a chair and daintily seats herself at the table.
SIT
PLOP
(when at a table)
You pull out a chair and plop yourself down at the table.
Wexna pulls out a chair and plops herself down at the table.
SIT
SLOW
(when at a table)
You pull out a chair and slowly seat yourself at the table.
Wexna pulls out a chair and slowly seats herself at the table.
SIT
FLOURISH
(when at a table)
With exaggerated movements, you quickly pull out a chair and seat yourself at the table with a flourish!
With exaggerated movements, Wexna quickly pulls out a chair and seats herself at the table with a flourish!
SIT
GRACEFUL
(when at a table)
You pull out a chair and gracefully seat yourself at the table.
Wexna pulls out a chair and gracefully seats herself at the table.
SIT
TIRED
(when at a table)
You pull out a chair and allow gravity to pull you into it.
Wexna pulls out a chair and tiredly allows gravity to seat her.
SIT
STRADDLE
(when at a table)
You turn a chair around and straddle the seat, resting your arms across the back.
Wexna turns a chair around and straddles the seat, resting her arms across the back.
SIT
BEND
(when at a table)
You pull out a chair and seat yourself at the table, bending one leg underneath the other.
Wexna pulls out a chair and seats herself at the table, bending one leg underneath the other.
SIT   BATH VERB:
You slowly move into a sitting position within the water.
SIT   MUD POOL VERB:
You sink down into the warm mud and breathe a sigh of contentment.
Wexna sinks down into the warm mud.
SIT {furnishing} HOME VERB:
You can sit on most everything...rugs, tables, chairs, beds, floors, etc.
   
SKILLS