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C | |||||||||||||||||||||||||
| CHUCKLE |
You chuckle. Wexna chuckles. |
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| CHUCKLE |
{self} |
You
chuckle to yourself. Wexna chuckles to herself. |
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| CHUCKLE | {target} |
You chuckle
at Jadelene. Wexna starts chuckling at you! -or- You chuckle at an oaken door! Wexna begins chuckling at an oaken door! |
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| CHUCKLE |
(when dead) |
You give a ghostly chuckle. Pacie gives a ghostly chuckle. |
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| CITIZEN | Tells you in what city you are a citizen, if any. | |||||||||||||||||||||||||
| CLAP | (same as APPLAUD) |
You applaud. Wexna applauds. |
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CLAP |
{self} |
You clap your hands. Wexna claps her hands. |
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|
CLAP |
{target} |
You applaud Jadelene. Wexna applauds you. -or- You glance at an oaken door and clap your hands. Wexna glances at an oaken door and claps her hands. |
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|
CLAP |
(with an arm missing) |
You wave an arm around in a vain attempt to applaud. Reallia waves an arm about in an attempt to applaud. |
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| CLEAN | Warrior Guild verb. | |||||||||||||||||||||||||
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CLEAN |
{heat source} |
HOME VERB: You pick up a piece of broken pottery from beside the small fireplace and scoop out most of the ashes and coals from its bottom. You then dump them in a worn-out backpack and sweep out the rest with a bundle of dried grasses. Eratika picks up a piece of broken pottery and a bundle of dried grasses from beside a small fireplace, and uses them to clean the ashes and coals from its bottom into a worn-out backpack. |
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| CLEAN |
BOOK |
Used to resign your citizenship. CLEAN book in the citizenship office. | ||||||||||||||||||||||||
| CLEAN | TABLE |
Table Verb: A busboy appears at your bidding and gathers up debris from your table. Drevis catches the eye of a passing busboy, who gathers up debris left at your table. |
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|
CLENCH |
FIST (empty hand) |
You clench your fist. Wexna clenches her fist.
Giants: |
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| CLENCH |
FIST (object in hand) |
You tighten your grip on your
vultite falchion. Wexna tightens her grip on her vultite falchion.
Giants: |
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| CLENCH |
FIST
{person} |
You clench your fist and
glance over at Jadelene. Wexna clenches her fist and glances over at you.
Giants: |
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| CLENCH |
FIST
{person}
|
You tighten your grip on
your onyx flute and glance over at Jadelene. Wexna tightens her grip on her onyx flute and glances over at you.
Giants: |
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| CLENCH |
JAW |
You clench your jaw. Wexna clenches her jaw. |
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| CLENCH |
MUSCLE |
You flex your muscles,
doing your best to look strong and powerful. |
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| CLENCH |
TATTOO |
Bunching
your muscles tightly, you flex and proudly display a lockpick tattoo
on your chest. |
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| CLENCH |
TEETH |
You grit your teeth. Wexna grits her teeth. |
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| CLIMB | {target} |
Necessary in certain areas, {target} will be items such as trees, walls, cliffs, trails, etc. You may need significant training. If attempts fail, try emptying your hands and going into offensive posture. |
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| CLOSE |
{target} |
Use to close containers or doors. |
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| CLOSE |
MY BANKBOOK |
BANKBOOK VERB: |
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| CLUTCH |
You wring your hands. Wexna wrings her hands. |
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| CLUTCH | {self} |
You clutch your chest in
mock horror. Wexna clutches her chest in mock horror. |
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| CLUTCH | {self} HEAD |
You grab your head and
moan softly. Wexna grabs her head and moans softly. |
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| CLUTCH | {self} EYES |
You clutch your eyes as
tears stream down your cheeks. Tears stream down Wexna's cheeks as she clutches her eyes. |
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| CLUTCH | {self} NECK |
You grab at your throat
with a piteous whimper. Wexna clutches her throat with a piteous whimper. |
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| CLUTCH | {self} ARM |
You grab at your
arm. Oh, the pain! Wexna clutches her arm in obvious pain. |
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| CLUTCH | {self} LEG |
You clutch at your leg,
almost falling as you try to put your weight on it. Wexna clutches at her leg, almost falling. |
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| CLUTCH | {self} CHEST |
You clutch your chest
with an anguished expression. Wexna clutches her chest with an anguished expression. |
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| CLUTCH | {self} ABDOMEN |
You double over,
clutching your belly and moaning. Wexna doubles over, clutching her belly and moaning. |
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| CLUTCH | {self} BACK |
You clutch the small of
your back, grimacing with pain. Wexna grimaces with pain, pressing one hand against the small of her back. |
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| CLUTCH | {self} HAND |
You rub your hand, trying
to work the stiffness out. Wexna rubs her hand, flexing the fingers with a pained grimace. |
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| CLUTCH | {self} HAIR |
You tear at your hair
with a frantic expression. Wexna tears at her hair with a frantic expression. |
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| CLUTCH | {person} |
You make a grab for
Jadelene's arm, missing by a mile. Wexna tries to grab your arm, but misses by a mile. |
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| CLUTCH | {person} HAND |
You grab Jadelene's hand
and whimper softly. Wexna grabs your hand and whimpers softly. |
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| CLUTCH | {person} HAIR |
You glare angrily at
Jadelene. Ohh, if only you could just rip her hair out! Wexna glares angrily at you, her fingers twitching. |
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| CLUTCH | {person} ARM |
You grab Jadelene by the
arm and whimper softly. Wexna grabs you by the arm and whimpers softly. |
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| CLUTCH | {person} NECK |
Your fingers twitch as
you look at Jadelene, tempted to wring her neck. Wexna's fingers twitch as she looks at you angrily. |
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| CLUTCH | {weapon} (when held) |
You clutch your golvern-hilted
khopesh, your palms sweating with fear. Wexna looks nervous as she clutches her golvern-hilted khopesh. |
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| CLUTCH |
{armor} (when worn) |
You clutch at your
rolaren chain armor in a panic. Whew! You're wearing it. Wexna clutches her rolaren chain armor, looking relieved to realize she is wearing it. |
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| CLUTCH |
{item} (held or worn) |
You clutch your black
cloak tightly. Wexna clutches her black cloak tightly. |
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| CMAN |
LEARN {skill} |
Trade in
Combat Maneuver Learning points for maneuver training. |
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| CMAN | UNLEARN {skill} |
Trade maneuvers
known to you for Combat Maneuver learning points |
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| CMAN | LIST |
Lists potential maneuvers available for you to train in. |
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| CMAN | LIST PROFESSION |
Lists maneuvers available to your profession. You may also specify the profession you wish to view. |
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| CMAN | LIST ALL |
Lists all released maneuvers. |
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| CMAN | INFO |
Displays your current maneuver training info. |
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| CMAN | HELP {skill} |
Lists information about the selected maneuver. (i.e.: CMAN HELP SMASTERY) |
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| CMAN | BEARHUG {target} |
Monks,
Warriors: Bearhug -- Immobilizes target and does minor damage each round that the bearhug is successfully maintained. |
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| CMAN | berserk |
Warriors: Berserk -- Attempt to go into a blind berserker rage. Upon a successful berserk, you will temporarily lose control of your combat actions and attack any target within range every five seconds. A bonus to your Attack Strength (AS) will be applied based on the number berserk ranks you have. If you are stunned, webbed, or bound during the course of your berserk, you will attempt to break these hindrances. You may also attempt to start a berserk while in one of those states. |
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| CMAN | bmastery |
Warriors: |
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| CMAN | bonding |
Warriors: Weapon Bonding -- Adds +2 to Attack Strength (AS) and bonuses to CML attack/defensive strength when using the bonded weapon. To bond with a weapon, you must first venture to a holy shrine to establish a spiritual connection between yourself and your weapon. Once connected, your weapon will become increasingly able to be bonded with as you use it in combat. You can learn Weapon Bonding at anytime once you have the necessary prerequisite in Weapon Specialization. However, you will not begin to derive benefit from your ranks until you and your weapon have sufficiently bonded in combat. At each rank, your weapon gains a special ability that will randomly activate in combat:
Ranged weapons cannot be bonded to. Requires Weapon Specialization (at rank 3) in the weapon type being bonded to. |
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| CMAN | bullrush {target} |
Paladins,
Warriors: |
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| CMAN | charge {target} |
Bards, Monks,
Paladins,
Warriors: |
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| CMAN | CheapshotS {target} |
Bards, Monks,
Rogues: Cheapshots -- Various quick and dirty maneuvers: (Templeshot, Kneebash, and Throatchop require a weapon in the right hand.)
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| CMAN | cmastery |
ALL PROFESSIONS: Combat Mastery -- Allows for further refinement of stance in intervals of 10 (rank 1) or 5 (rank 2). |
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| CMAN | cmovement |
ALL PROFESSIONS: Combat Movement -- +2 per rank to physical DS for 3 minutes (refreshable). |
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| CMAN | coupdegrace |
Rogues,
Warriors: Coup de Grace -- A successful Coup de Grace will result in the immediate death of your target, along with a temporary boost to your morale and the morale of everyone in your group (in the form of a bonus to Attack Strength) and a reduction in the morale of any creatures that are around to observe the killing of their companion (in the form of a reduction to their Attack Strength). In order for you to be successful, your target must be incapacitated in some way, and must have significantly reduced health (a maximum 10% of hit points remaining at Rank 1, 20% at Rank 2, 30% at Rank 3, 40% at Rank 4, and 50% at Rank 5). Training in the weapon type used is recommended. |
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| CMAN | CPRESS {target} |
Paladins,
Rogues,
Warriors: Crowd Press -- Attempts to maneuver in close to a target, preventing both you and the target from moving away and performing some actions, increasing attack strength and aiming chance for small, maneuverable weapons, and lowering it for large weapons, ranged weapons, and bolt spells. |
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| CMAN | cutthroat {target} |
Rogues: Cutthroat -- Spring from hiding and attempt to slit your target's throat. If fully successful, the target takes significant neck damage and is silenced until they die or the associated neck wound is healed. Requires a suitable weapon to cut someone's throat with. Training in Ambush is recommended. |
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| CMAN | dirtkick {target} |
Bards,
Clerics,
Empaths,
Monks, Rangers,
Rogues, Savants,
Sorcerers,
Warriors,
Wizards: Dirtkick -- Blinds a target for a temporary reduction in their Attack Strength and perception. |
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| CMAN |